pcre2_set_character_tables man page

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#include <pcre2.h>

int pcre2_set_character_tables(pcre2_compile_context *ccontext, const uint8_t *tables);


This function sets a pointer to custom character tables within a compile context. The second argument must point to a set of PCRE2 character tables or be NULL to request the default tables. The result is always zero. Character tables can be created by calling pcre2_maketables() or by running the pcre2_dftables maintenance command in binary mode (see the pcre2build documentation).

There is a complete description of the PCRE2 native API in the pcre2api page and a description of the POSIX API in the pcre2posix page.

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